Fiscar 2010
Fiscar 2010 is a multi-disciplinary conference for researchers, professionals, and practitioners.
OVERVIEW
Nordic ISCAR and FISCAR welcome researchers and students from all around the world to its 2010 conference in Helsinki, on the 23-25 of May. The conference is dedicated to examining human creative activities. The conference theme is “Perspectives on social creativity, designing and activity”. We conceive of design as a field of knowledge and activity concerned with the creation of artifacts. Creative activities operate with diverse modes of knowing and representations. Creativity is a social quality that involves communication and community formation. Creative activities and design are needed when humans transform their circumstances by developing new technologies and institutions. Creation of the new relies on cultural mediation and historically accumulated resources. Activity theory and socio-cultural approaches offer fresh perspectives on these themes. The conference aims at bringing together diverse points of view and disciplinary orientations to discuss social creativity, design and activity.
CONFERENCE THEMES:
We invite researchers, specialists, and students in the fields of art, design, education, health care and other professional activities to participate in the Nordic Conference on Activity Theory and the Fourth Finnish Conference on Cultural and Activity Research (FISCAR10). The conference is seeking proposals on variety of perspectives on social creativity, designing and activity. The sub-themes of the conference are the following:
Design as an activity
● Collaborative nature of design process, participatory design, and co-configuration
● Representation and play as design activities
● Social creativity, new technologies and artifacts
● Inclusive design as societal activity
Theory and methodology for research on creativity and design
● Central theoretical ideas in Activity Theory and Sociocultural Theories
● Methodologies of developmental interventions
● Ethnography of change
● Discourse and activity
Design and creativity in diverse forms of communities
● On-line and virtual communities
● Social simulation and emergence
● Social movements
● Ethnic and cultural diversity
Design and creativity in educational activities
● Social creativity in education
● Educational interventions and practice-developing research
● Inclusive education
● Education and social media
Design and creativity in work activities
● Spaces for innovation and knowledge-creation
● Design of new organizational forms
● Creativity in interventions at work
● Historically new forms of work
Digitalization of culture
● Media as a research field
● Digital media and digital social networks
● Inclusive digitalization
● Digitalization of work
Design and creativity in heath care and social services
● Work-based methods and tools of occupational health service
● Multi-actor collaborations in improving work-related wellbeing
● Design of system of social support
● Enhancing client agency and creativity


